Shenda

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In the fight to save herself, Shenda’s greatest enemy may be… her doubts.
Shenda Aymar’s first three decades have been pretty interesting. She’s a hacker, grafter, daughter, and a ship’s captain. The prime of her set of gelf quadruplets, she also plays host to a demon.

Shenda has her work cut out for her: stop her father’s clone from carrying out his nefarious plans, free herself and her siblings from the clutches of an evil demon, and save her home world from certain doom. No task is too great for the smuggler’s daughter.

Shenda is the tenth book in Frank Carey’s Heroes of the League series. 301 pages.

Other books by Frank Carey

About the author

Frank Carey

Frank Carey has been formally writing and publishing works of science fiction since late 2013. Over the years prior, he had dabbled in various forms of writing including haiku poetry, but that all changed when he and his wife, Jo, decided to try their hand at writing and self-publishing. Since then, he has written and published a collection of flash fiction and short stories, two anthologies, a pentalogy, and a trilogy. All his work, to date, has been in the science fiction genre.

Most of his stories take place about two centuries in the future when Earth joins the League of Planetary Systems. Many of his protagonists are strong females. He is an inveterate pantser who believes the story will go where the story wants to go.

Frank’s background includes degrees in physics and extensive work as a scientific programmer and technologist.